races and classes
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races and classes
hi,
i've been thinking about Your project, and my suggestion is basically as in title. here are some ideas:
Mag Cle War Vam Ran Aug
Human X X X X X X
Elf X X X X X X
Dwarf - X X X X X
Halfling - - X X X -
Pixie X X - - X -
Gith X X X X - X
Gigant - - X - - -
Gnome X X - - X X
Goblin - - X - - -
Orc - - X - - -
Centaur X X X - X X
H-Dragon X - X - X X
H-Ogre - - X X - -
H-Orc - - X X - -
H-Troll - - X X - X
H-Elf X X X X X -
x - can be
- - can't be
Mage – self explanatory
Cleric – like mage, but more passive, it relies on protection spells and healing
Warrior – self explanatory
Vampire – like mage, but instead of mana uses blood points, which he can suck out of enemies during combat.
Ranger – a combination of mage and warrior, but not as strong as any of them, but with some scouting abilities.
Augurer – another combination of proffesions. Augurer combines warrior, mage and cleric proffesions. Buffs himself depending on situation and style of fight mele or magic.
if you are interested i can post further details about races and skills of each class.
i've been thinking about Your project, and my suggestion is basically as in title. here are some ideas:
Mag Cle War Vam Ran Aug
Human X X X X X X
Elf X X X X X X
Dwarf - X X X X X
Halfling - - X X X -
Pixie X X - - X -
Gith X X X X - X
Gigant - - X - - -
Gnome X X - - X X
Goblin - - X - - -
Orc - - X - - -
Centaur X X X - X X
H-Dragon X - X - X X
H-Ogre - - X X - -
H-Orc - - X X - -
H-Troll - - X X - X
H-Elf X X X X X -
x - can be
- - can't be
Mage – self explanatory
Cleric – like mage, but more passive, it relies on protection spells and healing
Warrior – self explanatory
Vampire – like mage, but instead of mana uses blood points, which he can suck out of enemies during combat.
Ranger – a combination of mage and warrior, but not as strong as any of them, but with some scouting abilities.
Augurer – another combination of proffesions. Augurer combines warrior, mage and cleric proffesions. Buffs himself depending on situation and style of fight mele or magic.
if you are interested i can post further details about races and skills of each class.
Godefroy- Posts : 7
Join date : 2015-03-07
Re: races and classes
Nice list. Although I'm impressed by all the possible combinations, I think it would be easier to choose a class if there were less of them (such as warrior, rogue, & wizard).
superfail125- Posts : 8
Join date : 2015-04-07
Re: races and classes
ofcourse this list mendable. i have also sent to admin sample of skill list for Augurer
- Code:
skill name/ character level required/ maximum skill level in % /
aggressive style' 1 60 stronger attack and less armor value
cook' 1 95
long blades' 1 45 extra damage using swords etc.
polearms 1 90 extra damage using spears etc.
short blades' 1 85 extra damage using short bladed weapons
standard style' 1 70 standard fighting style
armor' 2 90 temporary increase armor value
scan' 3 85
defensive style' 4 85 weaker attacks and stronger armor
kick' 4 90 kick oponent during fight causing a bit of additional damage
chill touch' 5 95 harmfull spell
shocking grasp' 7 90 harmfull spell
weaken' 7 80 Temporary weaken opponents attack
cause serious' 9 95 harmfull spell
cure light' 9 75 weak healing
lightning bolt' 10 90 harmfull spell
search' 10 80
detect invis' 12 95
invis' 12 95 invisibility
meditate' 12 95 like resting but a bit more efficient
remove invis' 13 85
aqua breath' 14 80 harmfull spell
energy drain' 14 90 harmfull spell
second attack' 15 33 two attacks per round
sneak' 15 90
strike' 15 90 action causing additional damage during fight
bless' 16 95 temporary cause maximum damage
cause critical' 17 95 harmfull spell
dual wield' 17 80 fight with two weapons
hide' 17 90
detect hidden' 18 95
poison' 19 90 poison enemy
inner warmth' 20 90 like meditate but more efficient
enhanced damage' 22 75 temporary increase own damage
parry' 22 95 parry enemy attack
shield' 23 90 increase armor value
word of recall 24 95 teleport back to nearest village
harm' 26 95 harmfull spell
scorching surge' 28 95 harmfull spell
blindness' 30 90 temporary blind enemy. Cant attack you for few rounds. 100% chance to escape
third attack' 31 66 three attacks per round
faerie fire' 34 95 harmfull spell
sanctuary' 35 95 like inner warmth but more effective
stone skin' 37 95 increase armor value
berserk style' 38 40 all attack and no armor
fireshield' 40 95 Reflects % of opponents damage
fourth attack' 41 95 four attacks per round
spiral blast' 46 95 harmfull spell
Godefroy- Posts : 7
Join date : 2015-03-07
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